AI, SOFTWARE ENGINEER & DATA SCIENTIST
PORTFOLIO & WORK ARCHIVE
About Me
A multidisciplinary machine learning and software engineer with hands-on experience in reinforcement learning, computer vision, NLP, recommendation systems, and bioinformatics. I build full-stack ML systems using Python, Rust, Go, and JavaScript—from scalable RL agents and optimized neural networks to data-driven web apps. My work has achieved a 98% model size reduction and 80% accuracy improvements in biometric systems. I'm passionate about performance-focused coding and bridging AI research with real-world deployment. As an active open-source contributor, I'm currently exploring game development to expand my creative engineering skills.
GHANA (REMOTE)
Core Skills
PYTHON, GO, RUST, C/C++, JAVASCRIPT, PYTORCH, TENSORFLOW, WEBASSEMBLY, NLP, COMPUTER VISION, DEEP LEARNING, REINFORCEMENT LEARNING, SIGNAL PROCESSING, DATA SCIENCE, SOFTWARE ARCHITECTURE, MOBILE/WEB DEVELOPMENT, GAME DEVELOPMENT, CLOUD COMPUTING, CI/CD, DATA STRUCTURES & ALGORITHMS.
Experience
Software Engineer (AI + ML) / Mobobi LLC
JUN 2023 - PRESENTBuilt web infrastructure for Abena AI, developed a cross-platform SDK ecosystem (React Native, Flutter, iOS, Android), and optimized model deployment pipeline with a 98% size reduction through advanced quantization.
Data Scientist / Freelance
DEC 2021 - PRESENTImproved data-gathering systems and reporting tools, enhancing prediction accuracy by 80% using advanced statistical methods. Built data-driven web applications and consulted graduates on technical research papers.
AI Developer / Zinary
JAN 2024 - MAY 2024Enhanced a biometric system using OCR and computer vision for multi-country compatibility. Improved facial recognition accuracy by 80% and engineered a scalable backend architecture for real-time analysis.
Co-Founder / Anaanse
OCT 2021 - OCT 2022Co-founded a student/graduate job platform, leading full-stack development (Node.js, React, MongoDB) from MVP to production. Increased user retention by 40% through data-driven feature optimization.
Featured Projects
GRPO Maze Solver
A reinforcement learning agent trained using Group Relative Policy Optimization (GRPO) to efficiently navigate and solve complex mazes.
VIEW SOURCE →Noise Cancellation
A C++-based noise cancellation engine that integrates classical Digital Signal Processing with a PyTorch-trained neural network to effectively suppress background noise.
VIEW SOURCE →Eye Tracking System
A comprehensive gaze estimation system using morphological image processing for pupil detection and polynomial feature extraction with Ridge regression for calibrated screen coordinate mapping.
VIEW SOURCE →BFSMetal
High-performance Breadth-First Search implementation leveraging Apple's Metal framework for massive GPU acceleration on large-scale graphs.
VIEW SOURCE →Nimble
Built Nimble: a diffusion model that converted raster images to vectors with 85% shape retention. Trained on 10k+ samples in JAX.
VIEW SOURCE →MathExpr
A robust Rust library and command-line tool for parsing and evaluating mathematical expressions, supporting functions and scientific notation.
VIEW SOURCE →CoreFace
Client-side facial demographic analysis using WebAssembly and deep learning. Performs fast, private analysis directly in the browser with no data sent to servers.
TRY IT OUT →